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V-Ray for 3ds Max

V-Ray for 3ds Max

V-Ray 3.0 for 3ds Max is available now

V-Ray® for 3ds Max is a complete lighting and shading solution that can be flawlessly integrated in every 3D Artist's and designer workflow. The flagship rendering software has set the standard for speed, reliability, ease of use and render quality. V-Ray for 3ds Max's incredible stability, flexibility and rich set of features provides visualization specialists with exceptional rendering capabilities.

Products

Platform: Windows More Info

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  • £1,285.00
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    £312.00 Inc. VAT
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  • £600.00
    £720.00 Inc. VAT
  • RRP: £600.00

Platform: Windows More Info

  • £600.00
    £720.00 Inc. VAT
  • RRP: £600.00

  • £860.00
    £1,032.00 Inc. VAT
  • RRP: £860.00

  • £1,115.00
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  • RRP: £1,120.00
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Description

V-Ray for 3ds Max / Version 3.0 Features & Benefits

Rendering
  • Faster Ray Tracing Performance
  • New Progressive Production Renderer for interactive and production rendering
  • Render Mask to specify render regions using an object selection or image mask
  • Reflection/ Refraction Trace Sets to control object visibility in reflections and refractions
  • Max Ray Intensity parameter to remove noise resulting from over bright sources
  • Faster Hair rendering with support for view-dependent tessellation
  • Deep Image support including OpenEXR 2.0 output
  • Improved V-Ray RT GPU with support for Render Elements
  • Improved V-Ray RT CPU with support for SSS, VRaySkinMtl, and VRayDirt (Ambient Occlusion)
  • Improved V-Ray RT with support for Forest Pack and RailClone from iToo Software
  • Improved Distributed Rendering with Automatic Asset transfer and ability to exclude local machine
Lighting
  • Probabalistic Light Sampling for optimized rendering of scenes with multiple lights
Shading
  • Improved Subsurface Scattering with support for object-based and raytraced illumination
  • New VRaySkinMtl with layered reflections and artist-friendly controls
  • VRMats for sharing V-Ray materials across host applications
  • OSL support for programmable shaders
Geometry
  • VRayClipper for creating cutaway and section renders
  • Metaballs with support for rendering implicit surfaces
Workflow
  • Simplified User Interface with easy access to common controls
  • Quick Settings with production-ready presets for fast render set ups
  • New V-Ray Toolbar for quick access to common V-Ray tools
  • New Online Documentation with direct links within interface
  • Improved V-Ray Frame Buffer with added color correction controls
  • Improved Lens Effects supported directly in V-Ray Frame Buffer
  • OpenColorIO support for advanced color management
  • Alembic integration with support for hair and particles
  • Improved Lens Analyzer Tool to match barrel distortion using any image (no longer limited to grid photo.)
Additional Features and Improvements
  • Support for object-based custom tags in filenames using VRayHDRI
  • Support for Mari and Mudbox tags in VRayHDRI
  • Support for Ground Environment Projection in VRayHDRI
  • Support for Ptex object-space vector displacement any image (no longer limited to grid photo)

System Requirements

V-Ray 3.0 for 3ds Max
  • A computer with 64-bit Autodesk® 3ds Max® or 3ds Max Design ® versions 2011 or later
  • Microsoft Windows 8 Pro 64, Microsoft Windows 7 Professional x64, Microsoft Windows Vista Business x64 (SP2 or higher), Microsoft Windows XP Professional x64 (SP3 or higher)
  • Intel® Pentium® 4 (64bit) or equivalent AMD® 64 processor with SSE2 technology or newer
  • 4 GB RAM (8 GB or higher recommended)
Supported Platforms
  • 64-bit Autodesk® 3ds Max® or 3ds Max Design ® versions 2011 or later